Diligence

Attacking and casting skills have a 5% chance to deal double damage and heal for 2% HP.

Load explosives on your next 5/10 projectiles, causing 100%/1000%/5000% area damage.  Residue will remain on your weapon increasing damage by 10%/12%/15% for the next 10 seconds.

Aim at head dealing 1,000%/4,000%/15,000% damage and bleeding the target for 500%/1,000%/1,500% per second.  Also reducing armor by 5% for the next 15 seconds.

Deploy a trap that lasts 8 seconds, which triggers multiple times dealing 1,500%/4,500% damage.  Each trigger will deal damage and apply a slow, causing the targets to receive 15% increased damage.

Shoot to kill, causing more damage the less hp the target has.  Dealing from 10,000% damage up to 30,000% damage. Has a 6 second cooldown.

After drinking ale, enhances accuracy increasing damage by an additional 10%.

Increases damage done by 30% and adds a 30% chance to deal 3x damage.

Reduces movement speed greatly, but increases damage done by 50%,  and adds a 2x critical to attacks and skill.  Killing an enemy in this state regenerates 1% of HP and MP.

Increases armor penetration by 30% and criticals will deal an additional 1x damage.