Omniforce

Create a creature that lasts for 120 seconds.  Chance to summon 1 of 3 creatures.
-Medium attack and speed.  Has melee cleave.

-High attack and speed.  Ranged unit.

-Very high attack, but slow speed.  Can tank moderately.

Increases enemy damage taken by 10% and increases ally damage by 10%.

Shoot life essence on allies to heal for 5% of your damage + 215% Int.  Has a 6 second cooldown.

Plant a seed of life, creating a bud that can heal allies, and attack enemies in the area.
Give Essence: Heals for 15% of Omniforce's damage + 100%/215% of Int.

Heals all allies in the nearby area every second, for 0.5% HP.

Create a tree of life in the target location that heals allies for 2.5% max HP per second. Lasts for 15 seconds.

Casting a spell heals allies for 10% of Int, and deals 1,500% damage to enemies in the target area.

Form a shield of life energy around the target.  The shield deals 1,000% damage per second to enemies nearby, and healing allies for 25% of Int.  Lasts for 20 seconds.

Casting a spell has a 30% chance to refund the mana cost, and to double the spell's healing effect.  Summons now gain Omniprotection, reducing nearby allies' damage taken by 10%.