Pestilence

Inject the target with disease, dealing 1,000%/2,500%/10,000% damage per second, for 5 seconds.  Enemies infected, will have 15% reduced attack speed.

Inject Tetrodotin into your opponent, causing him to be paralyzed for 1 second, and dealing 4,000%/20,000% damage.

Toxic miasma is flung at enemies, burning them for 30,000% damage.  Reduces target's accuracy by 15% for 10 seconds.

Hitting an enemy infects them, dealing 1,000% damage per second, for 10 seconds.  Allies attacking the infected target have a 5% chance to regenerate 1% MP on hit.

Enemies that die while infected, explode dealing 4,000% damage in the area.

Your skin and weapon are covered in toxic slime, causing a 10% chance to dodge attacks.  Attacking a target has a 10% chance to poison them, slowing their attack speed for 5% and dealing 50% of all stats in damage, per second, for 14 seconds.

Infects nearby allies with a mutated fever, reducing damage taken by 5%, and granting 2% increased armor penetration.

Create a cloud of venom in the target area, inflicting 10,000% damage every second, for 15 seconds.

Nearby enemies receive 10% more damage and deal 10% less damage.

An outburst of the plague inside Pestilence targets nearby enemies, melting their armor by 7.6%, and dealing 10,000% damage over 6 seconds.  Allies close to Pestilence are healed for 150% Int, over 6 seconds.