Fire

Conjure and throw a fireball at your target dealing 1,000%/2,500%/15,000% damage.

Blast your surroundings with a fire wave, dealing 1,000%/2,500%/8,000% damage.  Slows and pushes enemies back on hit.  At T3, this skill has 3 charges, dealing critical damage with fireball, or pyroblast has a 20% chance to generate a charge.
-Reduces cooldown by 1 second for Fireball and Pyroblast.

Conjures a massive fireball and hurl it at your target dealing 10,000%/45,000% damage.

Spells and periodic damage, have a 15% increased change to deal 2x critical strike.  Critical damage also gets an additional 1x multiplier.

Taking damage blow 25% HP, heals you back to ful HP.  Gain 100% movement speed for 4 seconds.  After healing to full HP, you will burn for 7.5% HP, per second, for 4 seconds.  Cauterize leaves a burn that can last up to 120 seconds, and can be used again when it fades.

Pyroblast deals 5,000% increased damage, and burns all nearby enemies for 6,000% damage, every second, for 4 seconds.

All spells have +50% damage, and reduces cooldown on Fireball, and Pyroblast by 2 seconds.

The next spell used will deal 2x damage, and have its cooldown reduced by 4 seconds.  Has a 20 second cooldown.

There's a 50% chance on use, to reduce Combustion's cooldown by 2 seconds, when using Fireball or Pyroblast.