Eternal

Enemies nearby are forced to attack this target for 9 seconds.  Reduces your movement speed by 25%.

Charges an enemy dealing 200%/1,000%/6,000% damage on impact around the target.  Does an additional 100,000% armor damage at T3.  Affected enemies are forced to attack you.

Gives extra 20% damage to the attacks of nearby friendly units.

Your spiked shield deals 300%/10,000%/40,000% armor damage back to enemies.  A 5% chance to deflect the damage by 50%, and heal for 2% HP.

Increases armor by 2,000/8,000/20,000, and reduces damage received by 20%.

Shout, dealing 1,000%/6,000% damage and another 25,000%/250,000% armor damage to  nearby enemies.  Also boosts nearby friend units damage by 25%/50%, and damage reduction by 25%.

50% chance to reduce 25% of damage taken, and heal for 0.33% HP.

Pummel the head of the enemy causing 100,000% armor in damage, and stunning it for 1.5 seconds.  Nearby enemies also receive 100,000% armor in damage.

Pummel the ground causing ruptures for 350,000% armor in damage, and pulling enemies to the impact.  Affected enemies are injured for 5 seconds, taking 100,000 armor value per second.

If HP is reduced below 30%, regenerate 50% of your HP, and gain 500,000 armor for 15 seconds.  Casting skills has a 25% chance to regenerate 10% of your HP.